Voidmode Studios · Interactive 3D · WebGL · 2025

Our Solar System

A cinematic solar system with real orbital mechanics, hand-written GLSL planets and a spacecraft you can fly. Ships as a web app, a desktop build and a strategy game.

8
Planets
2,000
Asteroids
5
Drives

The problem

Photorealistic planetary rendering at solar system scale, accurate orbital mechanics with real axial tilts, and audio that responds to what you do rather than sitting in the background. Most attempts trade one of those away.

The outcome

Live at 3dsolarsystem.online across three modes. The web build runs in any modern WebGL browser, the desktop app ships through Electron, and the game mode turns exploration into turn-based strategy.

Inside the work

What was built

  • 8 planets, 5 dwarf planets, 2,000 asteroids and 20+ moons in Three.js with custom GLSL
  • Procedural audio engine in Tone.js with throttle-responsive engine sound
  • Flight sim with 5 propulsion types, gravity from every body, and a cinematic HUD
  • Web build, desktop Electron app and a turn-based strategy mode

Built with

  • Three.js r160
  • Tone.js
  • GLSL
  • Vite
  • Electron
  • Vercel

Strictly a portfolio, for now.

I'm not taking on client work right now, so this site is just here to show what's been built. The full portfolio has games you can play, products you can use and the stories behind the bigger systems.